Who voices wheatley in portal 212/16/2023 However, half-way through the game he and GLaDOS switch roles as she becomes Chell's deuteragonist and Wheatley c a becomes the game's main antagonist. Wheatley - Portal Wiki The Intelligence Dampening Sphere, more commonly known as Wheatley English West Country accent who appears in the single-player campaign of Portal He serves as the game's deuteragonist, guiding Chell through her efforts in escaping the Aperture Science Enrichment Center. Glados_scenetable_include.Wheatley - Portal Wiki /wiki/Wheatley Italic highlights voice lines which are not spoken by the Announcer in the final game. Comparing it to glados_scenetable_include.nut and filling in the unknown gaps reveals the following:īold highlights removed GLaDOS' voice lines the transcript of which is unknown. Using this information, we can take sp_intro_09.snd (as well as sp_intro_08.snd and sp_intro_07.snd) and somewhat restore a very early version of the Act 2 (long before the Announcer was added). This is found in all glados_scenetable files, and it can be seen in the examples above. Scenes follow the alphabetical (glados_scenetable_include.nut) or numerical (glados_scenetable_include_manual.nut) order. vcd are the required choreography assets (voice line, basically) //ClearArms, //Elevator & //FirstSpeech are the scenes included in the level.Prehuh01 & prehub02 are exceptions, and describe not one level but the entire first act of the game. //sp_a2_intro & if (curMapName="sp_a2_intro") is the map.Looking at glados_scenetable_include.nut file will show the following hierarchy: snd file, a few voice lines are missing, but those that are present follow the choreo order exactly.Ī quick clarification on the "scene" column. This is the remains of an early version of Act 1 exactly as it appears in both files, with Announcer taking GLaDOS' place (developmentally, not story-wise). In the example below there is a comparison glados_scenetable_include.nut (portal 2\portal2\scripts\vscripts\choreo) and sp_a1_intro2.snd (Portal 2\portal2\reslists) files: snd files is identical to the order of the voice lines in the choreo files. Linked means that the order of the voice lines in the. snd files contain only sound files and are linked to "choreo" files, which will be the topic of this section. lst files simply list all assets alphabetically (A-Z) Reslists are used to determine which assets are required to load the map. This piece serves to explain the basis for some of the segments below. 5.1 Chapter 8: The Itch (Wheatley's Tests).4.2.1 Cave Johnson Cube Scene (sp_a3_portal_intro).3.5.1 Pendleton Neurotoxin Generator Sabotage.3.2 GLaDOS and Wheatley during the escape.3.1.1 Early version of GLaDOS testing track.2 Act 1 (Old Testing Track & GLaDOS reactivation).The portions that are used are in italics. For example, GLaDOS' reactivation lines (hubstages and bootup_sequences).Īdditionally, the Russian version of Portal 2 has 600 more unused voice lines than the original (this was previously mentioned on the Portal 2 discussion board, with a reference to this reddit post) Some voice lines seem to be alternate deliveries, some are word or two different from the lines that made it into the final game, others can be found in the portal 2\portal2\scripts\vscripts\choreo, but there are also unique lines that are neither. However, "demo" files have a lot of information that can't be found in "choreo" files. Note that there in the "choreo" folder there is also a "demo" that has files that, at first glance, are identical to the ones from "choreo" folder. This also contains something called "Cave Johnson Cube Scene". nut files, which were first discovered by a Facepunch user William777. There is a lot of unused Portal 2 content located in portal 2\portal2\scripts\vscripts\choreo folder and extracted from. Audio exists for a few lines, and "Don't listen to him, jump." Exists in the game's files.
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